About
A small tool, built to find something out
LucidDream started from one question: can sound, arriving at the right moment of the night, help a person notice that they are dreaming? Lucid dreaming — recognising the dream from inside it — is a real and studied experience, but a hard one to study at home, because the evidence usually arrives as a vague memory with nothing to check it against.
Answering it honestly needs two unglamorous things: a way to say precisely what should play and when, and a faithful record of what really did play. Almost all the work here went into those two. In this version you supply the third piece yourself — your own account of the night — and compare it against the log by hand.
So the app deliberately stops short of interpreting anything. It does not tell you what your night meant, score you, or promise an outcome. It runs your plan and writes down what happened, and leaves the thinking to you. Making that comparison worth doing is the whole point; earning the right to trust the record came first.
This is a beta, given to a small group of people, one conversation at a time. It is rough in places and it will change.
The owl
An owl is nocturnal, hears far more than it sees, and waits without hurrying. That is exactly what this app does: it stays awake through the night, listens, and does nothing at all until the moment it was asked to act.
The owl was also Athena's companion — in the old stories, the emblem of attention and sound judgment rather than of magic or prophecy. That distinction is the one we care about most. An app that runs while you sleep is in a position to make grand claims, and this one deliberately does not. It pays attention, it keeps an honest record, and it stops there.
Credits
The artwork
Owl painting by Galina Landes
The owl is a painting, made by hand. It is not a logo assembled from shapes or generated on request — it was painted, and then became the face of the project.
Everything else here is built around it. The blues, the warm off-white of the pages, the pale green in the headings: all of them are sampled from the paint. It is the one part of LucidDream that no amount of engineering could have produced.
The people
- Misha Bukatin (Buka) — concept and direction
- Vlad Sadovsky — all engineering
- Galina Landes — inspiration, discipline, and the painted art
The code
LucidDream is open source and lives at github.com/countinglight/luciddream, under the licence in the repository. If something on this site claims the app behaves a certain way, the code that decides it is there to read.
A contact address is coming soon. Until it exists, the best route for a problem or a question is GitHub issues.